CT Scanner Textured

Work In Progress / 29 June 2020

CT Scanner in Substance Painter


CT Scanner Textures



  


CT Scanner UV

Work In Progress / 27 June 2020

I could spend some time optimizing the 0-1 space, but I want to spend 2 days texturing. 


  

Texture Painting and Sculpting Week 4 Final Progress

Work In Progress / 26 June 2020

Due to Time and Planning I am done with the High Res. Have to reduce and UV tomorrow. 


CT Scanner

-Kyle Horne

KyleHorne3D@gmail.com

Texture Painting and Sculpting Course Week 3

Work In Progress / 22 June 2020

I followed a tutorial to texture the Lantern in Substance Painter.  For the crates, I UV'ed and textured them in painter. 


Week 2 Turn in for Texture Painting and Sculpting.

Work In Progress / 16 June 2020

Rope

Wood

Ground


Stylized Stone

Stone Wall



Learning Substance Designer

Work In Progress / 13 June 2020

Ground Material 

Ground Material Early Stage


  


  

Sword and Shield Textured

Work In Progress / 13 June 2020

Here is the result from last weekend. There are some things to fix of course.




Sword and Shield Modeled

Work In Progress / 05 June 2020

I still need to UV tomorrow and hopefully block in the base color, took me the better part of a week just to model, even though this is a texturing course, it will be the least time spent in the process.


Sword and Shield Model



KyleHorne3D@gmail.com

Texture Painting and Sculpting - TPS

Work In Progress / 02 June 2020

Reports. Lumberg... Anyways I Started the third class this year auditing Full Sail Online courses for Game Art. Following the tutorial by Tyson Murphy for Hand Painted Sword and Shield.


Method used:  Mesh Tools  > 

Create Polygon Tool


Maya Low Poly


KyleHorne3D@gmail.com


Week 4 Final Turn in

Work In Progress / 01 June 2020

Wooden Chest. Modeled in Maya textured in Substance Painter, setup in Unreal Engine 4. 


Wooden Chest - Unreal 4


KyleHorne3D@gmail.com